﻿using Microsoft.Xna.Framework;

namespace Ultima.Xna.Graphics.UI.Gumps
{
    public class GumpHtml : GumpEntry
    {
        private bool _background;
        private bool _scrollbar;

        public bool Background
        {
            get { return _background; }
            set { _background = value; }
        }

        public bool Scrollbar
        {
            get { return _scrollbar; }
            set { _scrollbar = value; }
        }

        public GumpHtml(Game game)
            : base(game)
        {    
        
        }

        public override void Initialize()
        {
            base.Initialize();
        }

        public override void Draw(GameTime gameTime)
        {
            //ControlRenderer.RenderHTMLBox(this, GumpEffect, _text, _scrollbar, _background);

            base.Draw(gameTime);
        }
    }
}
